Would you like to make this site your homepage? It's fast and easy...
Yes, Please make this my home page!
Build Log
--------------------Configuration: Sparkisis - Win32 Release--------------------
Command Lines
Creating temporary file "C:\DOCUME~1\TIKITO~1\LOCALS~1\Temp\RSP40.tmp" with contents
[
/nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "SPARKISIS_EXPORTS" /Fp"Release/Sparkisis.pch" /YX /Fo"Release/" /Fd"Release/" /FD /c
"C:\Documents and Settings\Tiki Torch Bob\Desktop\Hook\dll\api_base.cpp"
"C:\Documents and Settings\Tiki Torch Bob\Desktop\Hook\dll\api_demo.cpp"
"C:\Documents and Settings\Tiki Torch Bob\Desktop\Hook\dll\api_efx.cpp"
"C:\Documents and Settings\Tiki Torch Bob\Desktop\Hook\dll\api_event.cpp"
"C:\Documents and Settings\Tiki Torch Bob\Desktop\Hook\dll\api_net.cpp"
"C:\Documents and Settings\Tiki Torch Bob\Desktop\Hook\dll\api_studio.cpp"
"C:\Documents and Settings\Tiki Torch Bob\Desktop\Hook\dll\api_triangle.cpp"
"C:\Documents and Settings\Tiki Torch Bob\Desktop\Hook\dll\api_voice.cpp"
"C:\Documents and Settings\Tiki Torch Bob\Desktop\Hook\Client.cpp"
"C:\Documents and Settings\Tiki Torch Bob\Desktop\Hook\dll\config.cpp"
"C:\Documents and Settings\Tiki Torch Bob\Desktop\Hook\dll\crosshair.cpp"
"C:\Documents and Settings\Tiki Torch Bob\Desktop\Hook\dll\currenttime.cpp"
"C:\Documents and Settings\Tiki Torch Bob\Desktop\Hook\dll\dll-handler.cpp"
"C:\Documents and Settings\Tiki Torch Bob\Desktop\sparky-source\wonidonly\enginehook.cpp"
"C:\Documents and Settings\Tiki Torch Bob\Desktop\Hook\dll\flagstatus.cpp"
"C:\Documents and Settings\Tiki Torch Bob\Desktop\Hook\dll\glhook.cpp"
"C:\Documents and Settings\Tiki Torch Bob\Desktop\Hook\Engine\hook.cpp"
"C:\Documents and Settings\Tiki Torch Bob\Desktop\Hook\dll\hookmessages.cpp"
"C:\Documents and Settings\Tiki Torch Bob\Desktop\Hook\dll\hud.cpp"
"C:\Documents and Settings\Tiki Torch Bob\Desktop\Hook\dll\log.cpp"
"C:\Documents and Settings\Tiki Torch Bob\Desktop\Hook\Engine\logging.cpp"
"C:\Documents and Settings\Tiki Torch Bob\Desktop\Hook\dll\main.cpp"
"C:\Documents and Settings\Tiki Torch Bob\Desktop\Hook\dll\mempatcher.cpp"
"C:\Documents and Settings\Tiki Torch Bob\Desktop\Hook\dll\nmenu.cpp"
"C:\Documents and Settings\Tiki Torch Bob\Desktop\Hook\dll\Engine\parsemsg.cpp"
"C:\Documents and Settings\Tiki Torch Bob\Desktop\Hook\dll\peloader.cpp"
"C:\Documents and Settings\Tiki Torch Bob\Desktop\Hook\Engine\playerinfo.cpp"
"C:\Documents and Settings\Tiki Torch Bob\Desktop\Hook\dll\spamfilter.cpp"
"C:\Documents and Settings\Tiki Torch Bob\Desktop\Hook\dll\speedometer.cpp"
"C:\Documents and Settings\Tiki Torch Bob\Desktop\Hook\dll\sprites.cpp"
"C:\Documents and Settings\Tiki Torch Bob\Desktop\Hook\Engine\timers.cpp"
"C:\Documents and Settings\Tiki Torch Bob\Desktop\Hook\Engine\triggers.cpp"
"C:\Documents and Settings\Tiki Torch Bob\Desktop\Hook\dll\util.cpp"
"C:\Documents and Settings\Tiki Torch Bob\Desktop\Hook\Engine\wonid.cpp"
]
Creating command line "cl.exe @C:\DOCUME~1\TIKITO~1\LOCALS~1\Temp\RSP40.tmp"
Creating temporary file "C:\DOCUME~1\TIKITO~1\LOCALS~1\Temp\RSP41.tmp" with contents
[
kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /incremental:no /pdb:"Release/Sparkisis.pdb" /machine:I386 /out:"Release/Sparkisis.dll" /implib:"Release/Sparkisis.lib"
".\Release\api_base.obj"
".\Release\api_demo.obj"
".\Release\api_efx.obj"
".\Release\api_event.obj"
".\Release\api_net.obj"
".\Release\api_studio.obj"
".\Release\api_triangle.obj"
".\Release\api_voice.obj"
".\Release\Client.obj"
".\Release\config.obj"
".\Release\crosshair.obj"
".\Release\currenttime.obj"
".\Release\dll-handler.obj"
".\Release\enginehook.obj"
".\Release\flagstatus.obj"
".\Release\glhook.obj"
".\Release\hook.obj"
".\Release\hookmessages.obj"
".\Release\hud.obj"
".\Release\log.obj"
".\Release\logging.obj"
".\Release\main.obj"
".\Release\mempatcher.obj"
".\Release\nmenu.obj"
".\Release\parsemsg.obj"
".\Release\peloader.obj"
".\Release\playerinfo.obj"
".\Release\spamfilter.obj"
".\Release\speedometer.obj"
".\Release\sprites.obj"
".\Release\timers.obj"
".\Release\triggers.obj"
".\Release\util.obj"
".\Release\wonid.obj"
]
Creating command line "link.exe @C:\DOCUME~1\TIKITO~1\LOCALS~1\Temp\RSP41.tmp"
Output Window
Compiling...
api_base.cpp
api_demo.cpp
api_efx.cpp
api_event.cpp
api_net.cpp
api_studio.cpp
api_triangle.cpp
api_voice.cpp
Client.cpp
config.cpp
crosshair.cpp
currenttime.cpp
dll-handler.cpp
enginehook.cpp
flagstatus.cpp
glhook.cpp
hook.cpp
hookmessages.cpp
hud.cpp
log.cpp
logging.cpp
main.cpp
mempatcher.cpp
nmenu.cpp
parsemsg.cpp
peloader.cpp
playerinfo.cpp
spamfilter.cpp
speedometer.cpp
sprites.cpp
timers.cpp
triggers.cpp
util.cpp
wonid.cpp
C:\Documents and Settings\Tiki Torch Bob\Desktop\Hook\Engine\wonid.cpp(86) : warning C4800: 'int' : forcing value to bool 'true' or 'false' (performance warning)
Linking...
Client.obj : error LNK2005: "struct cl_enginefuncs_s gEngfuncs" (?gEngfuncs@@3Ucl_enginefuncs_s@@A) already defined in api_base.obj
dll-handler.obj : error LNK2005: "void __cdecl CAM_Think(void)" (?CAM_Think@@YAXXZ) already defined in Client.obj
dll-handler.obj : error LNK2005: "void __cdecl CL_CameraOffset(float *)" (?CL_CameraOffset@@YAXPAM@Z) already defined in Client.obj
dll-handler.obj : error LNK2005: "void __cdecl CL_CreateMove(float,struct usercmd_s *,int)" (?CL_CreateMove@@YAXMPAUusercmd_s@@H@Z) already defined in Client.obj
dll-handler.obj : error LNK2005: "int __cdecl CL_IsThirdPerson(void)" (?CL_IsThirdPerson@@YAHXZ) already defined in Client.obj
dll-handler.obj : error LNK2005: "void __cdecl Demo_ReadBuffer(int,unsigned char *)" (?Demo_ReadBuffer@@YAXHPAE@Z) already defined in Client.obj
dll-handler.obj : error LNK2005: "int __cdecl HUD_AddEntity(int,struct cl_entity_s *,char const *)" (?HUD_AddEntity@@YAHHPAUcl_entity_s@@PBD@Z) already defined in Client.obj
dll-handler.obj : error LNK2005: "int __cdecl HUD_ConnectionlessPacket(struct netadr_s *,char const *,char *,int *)" (?HUD_ConnectionlessPacket@@YAHPAUnetadr_s@@PBDPADPAH@Z) already defined in Client.obj
dll-handler.obj : error LNK2005: "void __cdecl HUD_CreateEntities(void)" (?HUD_CreateEntities@@YAXXZ) already defined in Client.obj
dll-handler.obj : error LNK2005: "void __cdecl HUD_DrawNormalTriangles(void)" (?HUD_DrawNormalTriangles@@YAXXZ) already defined in Client.obj
dll-handler.obj : error LNK2005: "void __cdecl HUD_DrawTransparentTriangles(void)" (?HUD_DrawTransparentTriangles@@YAXXZ) already defined in Client.obj
dll-handler.obj : error LNK2005: "void __cdecl HUD_Frame(double)" (?HUD_Frame@@YAXN@Z) already defined in Client.obj
dll-handler.obj : error LNK2005: "int __cdecl HUD_GetHullBounds(int,float *,float *)" (?HUD_GetHullBounds@@YAHHPAM0@Z) already defined in Client.obj
dll-handler.obj : error LNK2005: "struct cl_entity_s * __cdecl HUD_GetUserEntity(int)" (?HUD_GetUserEntity@@YAPAUcl_entity_s@@H@Z) already defined in Client.obj
dll-handler.obj : error LNK2005: "int __cdecl HUD_Init(void)" (?HUD_Init@@YAHXZ) already defined in Client.obj
dll-handler.obj : error LNK2005: "int __cdecl HUD_Key_Event(int,int,char const *)" (?HUD_Key_Event@@YAHHHPBD@Z) already defined in Client.obj
dll-handler.obj : error LNK2005: "void __cdecl HUD_PlayerMove(struct playermove_s *,int)" (?HUD_PlayerMove@@YAXPAUplayermove_s@@H@Z) already defined in Client.obj
dll-handler.obj : error LNK2005: "void __cdecl HUD_PlayerMoveInit(struct playermove_s *)" (?HUD_PlayerMoveInit@@YAXPAUplayermove_s@@@Z) already defined in Client.obj
dll-handler.obj : error LNK2005: "char __cdecl HUD_PlayerMoveTexture(char *)" (?HUD_PlayerMoveTexture@@YADPAD@Z) already defined in Client.obj
dll-handler.obj : error LNK2005: "void __cdecl HUD_PostRunCmd(struct local_state_s *,struct local_state_s *,struct usercmd_s *,int,double,unsigned int)" (?HUD_PostRunCmd@@YAXPAUlocal_state_s@@0PAUusercmd_s@@HNI@Z) already defined in Client.obj
dll-handler.obj : error LNK2005: "void __cdecl HUD_ProcessPlayerState(struct entity_state_s *,struct entity_state_s const *)" (?HUD_ProcessPlayerState@@YAXPAUentity_state_s@@PBU1@@Z) already defined in Client.obj
dll-handler.obj : error LNK2005: "int __cdecl HUD_Redraw(float,int)" (?HUD_Redraw@@YAHMH@Z) already defined in Client.obj
dll-handler.obj : error LNK2005: "int __cdecl HUD_Reset(void)" (?HUD_Reset@@YAHXZ) already defined in Client.obj
dll-handler.obj : error LNK2005: "void __cdecl HUD_Shutdown(void)" (?HUD_Shutdown@@YAXXZ) already defined in Client.obj
dll-handler.obj : error LNK2005: "void __cdecl HUD_StudioEvent(struct mstudioevent_s const *,struct cl_entity_s const *)" (?HUD_StudioEvent@@YAXPBUmstudioevent_s@@PBUcl_entity_s@@@Z) already defined in Client.obj
dll-handler.obj : error LNK2005: "void __cdecl HUD_TempEntUpdate(double,double,double,struct tempent_s * *,struct tempent_s * *,int (__cdecl*)(struct cl_entity_s *),void (__cdecl*)(struct tempent_s *,float))" (?HUD_TempEntUpdate@@YAXNNNPAPAUtempent_s@@0P6AHPAUcl_entity_s@@@ZP6AXPAU1@M@Z@Z) already defined in Client.obj
dll-handler.obj : error LNK2005: "void __cdecl HUD_TxferLocalOverrides(struct entity_state_s *,struct clientdata_s const *)" (?HUD_TxferLocalOverrides@@YAXPAUentity_state_s@@PBUclientdata_s@@@Z) already defined in Client.obj
dll-handler.obj : error LNK2005: "void __cdecl HUD_TxferPredictionData(struct entity_state_s *,struct entity_state_s const *,struct clientdata_s *,struct clientdata_s const *,struct weapon_data_s *,struct weapon_data_s const *)" (?HUD_TxferPredictionData@@YAXPAUentity_state_s@@PBU1@PAUclientdata_s@@PBU2@PAUweapon_data_s@@PBU3@@Z) already defined in Client.obj
dll-handler.obj : error LNK2005: "int __cdecl HUD_UpdateClientData(struct client_data_s *,float)" (?HUD_UpdateClientData@@YAHPAUclient_data_s@@M@Z) already defined in Client.obj
dll-handler.obj : error LNK2005: "int __cdecl HUD_VidInit(void)" (?HUD_VidInit@@YAHXZ) already defined in Client.obj
dll-handler.obj : error LNK2005: "int __cdecl HUD_VoiceStatus(int,int)" (?HUD_VoiceStatus@@YAHHH@Z) already defined in Client.obj
dll-handler.obj : error LNK2005: "void __cdecl IN_Accumulate(void)" (?IN_Accumulate@@YAXXZ) already defined in Client.obj
dll-handler.obj : error LNK2005: "void __cdecl IN_ActivateMouse(void)" (?IN_ActivateMouse@@YAXXZ) already defined in Client.obj
dll-handler.obj : error LNK2005: "void __cdecl IN_ClearStates(void)" (?IN_ClearStates@@YAXXZ) already defined in Client.obj
dll-handler.obj : error LNK2005: "void __cdecl IN_DeactivateMouse(void)" (?IN_DeactivateMouse@@YAXXZ) already defined in Client.obj
dll-handler.obj : error LNK2005: "void __cdecl IN_MouseEvent(int)" (?IN_MouseEvent@@YAXH@Z) already defined in Client.obj
dll-handler.obj : error LNK2005: "struct kbutton_s * __cdecl KB_Find(char const *)" (?KB_Find@@YAPAUkbutton_s@@PBD@Z) already defined in Client.obj
dll-handler.obj : error LNK2005: "void __cdecl V_CalcRefdef(struct ref_params_s *)" (?V_CalcRefdef@@YAXPAUref_params_s@@@Z) already defined in Client.obj
dll-handler.obj : error LNK2005: "int __cdecl Initialize(struct cl_enginefuncs_s *,int)" (?Initialize@@YAHPAUcl_enginefuncs_s@@H@Z) already defined in Client.obj
Client.obj : warning LNK4006: "struct cl_enginefuncs_s gEngfuncs" (?gEngfuncs@@3Ucl_enginefuncs_s@@A) already defined in api_base.obj; second definition ignored
dll-handler.obj : warning LNK4006: "void __cdecl CAM_Think(void)" (?CAM_Think@@YAXXZ) already defined in Client.obj; second definition ignored
dll-handler.obj : warning LNK4006: "void __cdecl CL_CameraOffset(float *)" (?CL_CameraOffset@@YAXPAM@Z) already defined in Client.obj; second definition ignored
dll-handler.obj : warning LNK4006: "void __cdecl CL_CreateMove(float,struct usercmd_s *,int)" (?CL_CreateMove@@YAXMPAUusercmd_s@@H@Z) already defined in Client.obj; second definition ignored
dll-handler.obj : warning LNK4006: "int __cdecl CL_IsThirdPerson(void)" (?CL_IsThirdPerson@@YAHXZ) already defined in Client.obj; second definition ignored
dll-handler.obj : warning LNK4006: "void __cdecl Demo_ReadBuffer(int,unsigned char *)" (?Demo_ReadBuffer@@YAXHPAE@Z) already defined in Client.obj; second definition ignored
dll-handler.obj : warning LNK4006: "int __cdecl HUD_AddEntity(int,struct cl_entity_s *,char const *)" (?HUD_AddEntity@@YAHHPAUcl_entity_s@@PBD@Z) already defined in Client.obj; second definition ignored
dll-handler.obj : warning LNK4006: "int __cdecl HUD_ConnectionlessPacket(struct netadr_s *,char const *,char *,int *)" (?HUD_ConnectionlessPacket@@YAHPAUnetadr_s@@PBDPADPAH@Z) already defined in Client.obj; second definition ignored
dll-handler.obj : warning LNK4006: "void __cdecl HUD_CreateEntities(void)" (?HUD_CreateEntities@@YAXXZ) already defined in Client.obj; second definition ignored
dll-handler.obj : warning LNK4006: "void __cdecl HUD_DrawNormalTriangles(void)" (?HUD_DrawNormalTriangles@@YAXXZ) already defined in Client.obj; second definition ignored
dll-handler.obj : warning LNK4006: "void __cdecl HUD_DrawTransparentTriangles(void)" (?HUD_DrawTransparentTriangles@@YAXXZ) already defined in Client.obj; second definition ignored
dll-handler.obj : warning LNK4006: "void __cdecl HUD_Frame(double)" (?HUD_Frame@@YAXN@Z) already defined in Client.obj; second definition ignored
dll-handler.obj : warning LNK4006: "int __cdecl HUD_GetHullBounds(int,float *,float *)" (?HUD_GetHullBounds@@YAHHPAM0@Z) already defined in Client.obj; second definition ignored
dll-handler.obj : warning LNK4006: "struct cl_entity_s * __cdecl HUD_GetUserEntity(int)" (?HUD_GetUserEntity@@YAPAUcl_entity_s@@H@Z) already defined in Client.obj; second definition ignored
dll-handler.obj : warning LNK4006: "int __cdecl HUD_Init(void)" (?HUD_Init@@YAHXZ) already defined in Client.obj; second definition ignored
dll-handler.obj : warning LNK4006: "int __cdecl HUD_Key_Event(int,int,char const *)" (?HUD_Key_Event@@YAHHHPBD@Z) already defined in Client.obj; second definition ignored
dll-handler.obj : warning LNK4006: "void __cdecl HUD_PlayerMove(struct playermove_s *,int)" (?HUD_PlayerMove@@YAXPAUplayermove_s@@H@Z) already defined in Client.obj; second definition ignored
dll-handler.obj : warning LNK4006: "void __cdecl HUD_PlayerMoveInit(struct playermove_s *)" (?HUD_PlayerMoveInit@@YAXPAUplayermove_s@@@Z) already defined in Client.obj; second definition ignored
dll-handler.obj : warning LNK4006: "char __cdecl HUD_PlayerMoveTexture(char *)" (?HUD_PlayerMoveTexture@@YADPAD@Z) already defined in Client.obj; second definition ignored
dll-handler.obj : warning LNK4006: "void __cdecl HUD_PostRunCmd(struct local_state_s *,struct local_state_s *,struct usercmd_s *,int,double,unsigned int)" (?HUD_PostRunCmd@@YAXPAUlocal_state_s@@0PAUusercmd_s@@HNI@Z) already defined in Client.obj; second definition ignored
dll-handler.obj : warning LNK4006: "void __cdecl HUD_ProcessPlayerState(struct entity_state_s *,struct entity_state_s const *)" (?HUD_ProcessPlayerState@@YAXPAUentity_state_s@@PBU1@@Z) already defined in Client.obj; second definition ignored
dll-handler.obj : warning LNK4006: "int __cdecl HUD_Redraw(float,int)" (?HUD_Redraw@@YAHMH@Z) already defined in Client.obj; second definition ignored
dll-handler.obj : warning LNK4006: "int __cdecl HUD_Reset(void)" (?HUD_Reset@@YAHXZ) already defined in Client.obj; second definition ignored
dll-handler.obj : warning LNK4006: "void __cdecl HUD_Shutdown(void)" (?HUD_Shutdown@@YAXXZ) already defined in Client.obj; second definition ignored
dll-handler.obj : warning LNK4006: "void __cdecl HUD_StudioEvent(struct mstudioevent_s const *,struct cl_entity_s const *)" (?HUD_StudioEvent@@YAXPBUmstudioevent_s@@PBUcl_entity_s@@@Z) already defined in Client.obj; second definition ignored
dll-handler.obj : warning LNK4006: "void __cdecl HUD_TempEntUpdate(double,double,double,struct tempent_s * *,struct tempent_s * *,int (__cdecl*)(struct cl_entity_s *),void (__cdecl*)(struct tempent_s *,float))" (?HUD_TempEntUpdate@@YAXNNNPAPAUtempent_s@@0P6AHPAUcl_entity_s@@@ZP6AXPAU1@M@Z@Z) already defined in Client.obj; second definition ignored
dll-handler.obj : warning LNK4006: "void __cdecl HUD_TxferLocalOverrides(struct entity_state_s *,struct clientdata_s const *)" (?HUD_TxferLocalOverrides@@YAXPAUentity_state_s@@PBUclientdata_s@@@Z) already defined in Client.obj; second definition ignored
dll-handler.obj : warning LNK4006: "void __cdecl HUD_TxferPredictionData(struct entity_state_s *,struct entity_state_s const *,struct clientdata_s *,struct clientdata_s const *,struct weapon_data_s *,struct weapon_data_s const *)" (?HUD_TxferPredictionData@@YAXPAUentity_state_s@@PBU1@PAUclientdata_s@@PBU2@PAUweapon_data_s@@PBU3@@Z) already defined in Client.obj; second definition ignored
dll-handler.obj : warning LNK4006: "int __cdecl HUD_UpdateClientData(struct client_data_s *,float)" (?HUD_UpdateClientData@@YAHPAUclient_data_s@@M@Z) already defined in Client.obj; second definition ignored
dll-handler.obj : warning LNK4006: "int __cdecl HUD_VidInit(void)" (?HUD_VidInit@@YAHXZ) already defined in Client.obj; second definition ignored
dll-handler.obj : warning LNK4006: "int __cdecl HUD_VoiceStatus(int,int)" (?HUD_VoiceStatus@@YAHHH@Z) already defined in Client.obj; second definition ignored
dll-handler.obj : warning LNK4006: "void __cdecl IN_Accumulate(void)" (?IN_Accumulate@@YAXXZ) already defined in Client.obj; second definition ignored
dll-handler.obj : warning LNK4006: "void __cdecl IN_ActivateMouse(void)" (?IN_ActivateMouse@@YAXXZ) already defined in Client.obj; second definition ignored
dll-handler.obj : warning LNK4006: "void __cdecl IN_ClearStates(void)" (?IN_ClearStates@@YAXXZ) already defined in Client.obj; second definition ignored
dll-handler.obj : warning LNK4006: "void __cdecl IN_DeactivateMouse(void)" (?IN_DeactivateMouse@@YAXXZ) already defined in Client.obj; second definition ignored
dll-handler.obj : warning LNK4006: "void __cdecl IN_MouseEvent(int)" (?IN_MouseEvent@@YAXH@Z) already defined in Client.obj; second definition ignored
dll-handler.obj : warning LNK4006: "struct kbutton_s * __cdecl KB_Find(char const *)" (?KB_Find@@YAPAUkbutton_s@@PBD@Z) already defined in Client.obj; second definition ignored
dll-handler.obj : warning LNK4006: "void __cdecl V_CalcRefdef(struct ref_params_s *)" (?V_CalcRefdef@@YAXPAUref_params_s@@@Z) already defined in Client.obj; second definition ignored
dll-handler.obj : warning LNK4006: "int __cdecl Initialize(struct cl_enginefuncs_s *,int)" (?Initialize@@YAHPAUcl_enginefuncs_s@@H@Z) already defined in Client.obj; second definition ignored
Creating library Release/Sparkisis.lib and object Release/Sparkisis.exp
config.obj : error LNK2001: unresolved external symbol "public: void __thiscall CWinAmpCtrl::ExecuteCmd(int)" (?ExecuteCmd@CWinAmpCtrl@@QAEXH@Z)
dll-handler.obj : error LNK2001: unresolved external symbol "void * __cdecl RedirectFunction(unsigned long,unsigned long,int,unsigned long)" (?RedirectFunction@@YAPAXKKHK@Z)
dll-handler.obj : error LNK2001: unresolved external symbol "void * __cdecl InterceptDllCall(struct HINSTANCE__ *,char *,char *,unsigned long)" (?InterceptDllCall@@YAPAXPAUHINSTANCE__@@PAD1K@Z)
hook.obj : error LNK2001: unresolved external symbol "public: virtual bool __thiscall CSuperHUD::Pre_HUD_Init(void)" (?Pre_HUD_Init@CSuperHUD@@UAE_NXZ)
hook.obj : error LNK2001: unresolved external symbol "class CSuperHUD gSuperHUD" (?gSuperHUD@@3VCSuperHUD@@A)
timers.obj : error LNK2001: unresolved external symbol "class CSuperHUD gSuperHUD" (?gSuperHUD@@3VCSuperHUD@@A)
wonid.obj : error LNK2001: unresolved external symbol "class CSuperHUD gSuperHUD" (?gSuperHUD@@3VCSuperHUD@@A)
hook.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall CSuperHUD::Post_HUD_Init(void)" (?Post_HUD_Init@CSuperHUD@@UAEXXZ)
hook.obj : error LNK2001: unresolved external symbol "public: virtual bool __thiscall CSuperHUD::Pre_HUD_AddEntity(int,struct cl_entity_s *,char const *)" (?Pre_HUD_AddEntity@CSuperHUD@@UAE_NHPAUcl_entity_s@@PBD@Z)
hook.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall CSuperHUD::Post_HUD_AddEntity(int,struct cl_entity_s *,char const *)" (?Post_HUD_AddEntity@CSuperHUD@@UAEXHPAUcl_entity_s@@PBD@Z)
hook.obj : error LNK2001: unresolved external symbol "public: virtual bool __thiscall CSuperHUD::Pre_HUD_Redraw(float,int)" (?Pre_HUD_Redraw@CSuperHUD@@UAE_NMH@Z)
hook.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall CSuperHUD::Post_HUD_Redraw(float,int)" (?Post_HUD_Redraw@CSuperHUD@@UAEXMH@Z)
hud.obj : error LNK2001: unresolved external symbol "public: void __thiscall CWinAmpCtrl::Init(void)" (?Init@CWinAmpCtrl@@QAEXXZ)
hud.obj : error LNK2001: unresolved external symbol "public: void __thiscall CWinAmpCtrl::Think(double)" (?Think@CWinAmpCtrl@@QAEXN@Z)
timers.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall CSuperHUD::WriteHUDChannel(int,float,char *)" (?WriteHUDChannel@CSuperHUD@@UAEXHMPAD@Z)
wonid.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall CSuperHUD::WriteHUDChannel(int,float,char *)" (?WriteHUDChannel@CSuperHUD@@UAEXHMPAD@Z)
Release/Sparkisis.dll : fatal error LNK1120: 13 unresolved externals
Error executing link.exe.
Results
Sparkisis.dll - 56 error(s), 40 warning(s)